Difference between revisions of "SCI/TODO"
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m (added video for iceman elevator issue) |
(iceman fireworks issue is sound related) |
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=== Sound === | === Sound === | ||
* Iceman: game hangs now after kissing the girl and the fireworks - works using old music code | |||
* KQ6 floppy: In the intro after cassima speaks, alexander calls her, but that sample is stopped too early | * KQ6 floppy: In the intro after cassima speaks, alexander calls her, but that sample is stopped too early | ||
* QFG1 ega: battle music is currently somewhat broken, worked using old music code | * QFG1 ega: battle music is currently somewhat broken, worked using old music code | ||
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* Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken | * Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken | ||
* Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene | * Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene | ||
* Iceman: when using the elevator in room 19/20 ego isn't walking into the elevator (http://www.youtube.com/watch?v=8COaZfvV05c) | * Iceman: when using the elevator in room 19/20 ego isn't walking into the elevator (http://www.youtube.com/watch?v=8COaZfvV05c) | ||
* Iceman: acknowledging "green board" isn't possible (game breaking) | * Iceman: acknowledging "green board" isn't possible (game breaking) |