Difference between revisions of "Gob Scripts"

Jump to navigation Jump to search
Line 59: Line 59:
* o7_loadCursor is for loading the Cursor.
* o7_loadCursor is for loading the Cursor.
* o1_getObjAnimSize gets the right Obj Animation Size.
* o1_getObjAnimSize gets the right Obj Animation Size.
* o2_loadMapObjects is for loading the Objects of the Map (example for the Garden the House).
* o2_loadMapObjects is for loading the Objects of the Map (example in the Garden it loads the House as an object [Adibou2]).
* o1_renewTimeInVars Renew the Time in the Var Functions.
* o1_renewTimeInVars Renew the Time in the Var Functions.
* o7_callFunction is for loading something for the Game up.
* o7_callFunction is for loading something for the Game up.