Difference between revisions of "DEV7 Information"
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CrystalBen (talk | contribs) m (Renamed DirectX to Components) |
CrystalBen (talk | contribs) m (added some VMD Functions) |
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*DEV7 uses several DirectX Components: Direct3D, Direct Draw | *DEV7 uses several DirectX Components: Direct3D, Direct Draw | ||
*some of Loader7.exe executables also using QuickTime | *some of Loader7.exe executables also using QuickTime | ||
==VMD Functions== | |||
* vmdApplyEffectsBox applys the Effects for the Box (applys the selected Music that you choice in the Music box for your Room in Adibou3) | |||
* vmdClose close the VMD if it completed playing. | |||
* vmdPlay starts playing a new VMD. | |||
* vmdPause pausing the VMD. | |||
* vmdGetVolume is for get the Volume informations. | |||
* vmdSetVolume sets the Volume for the VMD (how loud the VMD should be). | |||
* vmdGetVolume gets the Information of the Volume for the VMD. | |||
* VmdFileName search / choice the VMD file with the required Name. | |||
* vmdGetBmp the BMP Picture for the VMD file (gets the correct Image for the TV as example) | |||
* vmdSetLoopMode sets the Times how often the VMD should be Looping. | |||
* vmdSetFrameRate sets the Framerate for the currently playing VMD. | |||
* vmdGetCurrentPict gets the current Picture for the VMD. | |||
* vmdGetMouthPos get the Position for the animation of the Mouth. | |||
* vmdHasMouthPos checks if the Mouth Position is right | |||
* vmdGetMouthPosTrack gets the right Postion for Music (if Adibou sing a song) | |||
* vmdHasSound checks the VMD if VMD has Sound. | |||
* vmdHasPictures checks if a Picture for the VMD is available. | |||
* vmdGotoPict loads the Picture for the VMD. | |||
* vmdGetX get the X armpit for the Position of the VMD, for using the right position | |||
* vmdGetY get the Y armpit for the Position of the VMD, for using the right position | |||
* vmdGetSizeX get the right X armpit for the Size of the VMD. | |||
* vmdGetSizeY get the right Y armpit for the Size of the VMD. | |||
* vmdGetNbPict loads the Picture for the learning application. | |||
* vmdGetCurrentPict loads the current used Picture for the VMD. | |||
* vmdGetDepth sets the Depth for the VMD. | |||
* vmdSetHandler sets the Handler for the VMD. |