Open main menu

Difference between revisions of "SCI/TODO"

321 bytes removed ,  15:39, 24 May 2010
iceman sound issue got fixed yesterday or so
(iceman compartment issue fixed)
(iceman sound issue got fixed yesterday or so)
Line 49: Line 49:


=== Sound ===
=== Sound ===
* Iceman: when entering room 14 - scripts are playing doorSound outside, theSound inside and afterwards the actual music (smoothMusic) - in our sci smoothMusic is played immediately after entering hut - seems to be kDoSound(12) means resume queued music and sci0 queues all music together and plays according to priority
* KQ6 floppy: In the intro after cassima speaks, alexander calls her, but that sample is stopped too early
* KQ6 floppy: In the intro after cassima speaks, alexander calls her, but that sample is stopped too early
* QFG1 ega: battle music is currently somewhat broken, worked using old music code
* QFG1 ega: battle music is currently somewhat broken, worked using old music code
1,119

edits