Difference between revisions of "MADE/TODO"
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(→Still missing/incomplete game features: implemented the Note/Tele functions) |
(Add TODO for Keyboard Controls) |
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* RTZ Japanese Font (DOS/FM-Towns/PC-98) | * RTZ Japanese Font (DOS/FM-Towns/PC-98) | ||
** Uses the KROM file found in the base directory for all three | ** Uses the KROM file found in the base directory for all three | ||
* Implement missing optional keyboard controls {{BugTrack|num=3090034}} | |||
== Bugs of the original engine == | == Bugs of the original engine == | ||
* The screen effect palette changes incorrectly after a PMV video {{BugTrack|num=2825982}} | * The screen effect palette changes incorrectly after a PMV video {{BugTrack|num=2825982}} | ||
* Animations in LGoP2 are incorrectly drawn above text (they should be drawn below it). An example can be seen when talking to the Indian as Lydia and performing the kiss/screw action. Also, with Barth, it can be seen from the first screen if you try and shoot Barth's spaceship: Barth will say something, and the smoke from the spaceship will be incorrectly drawn above the letters | * Animations in LGoP2 are incorrectly drawn above text (they should be drawn below it). An example can be seen when talking to the Indian as Lydia and performing the kiss/screw action. Also, with Barth, it can be seen from the first screen if you try and shoot Barth's spaceship: Barth will say something, and the smoke from the spaceship will be incorrectly drawn above the letters |
Revision as of 23:33, 21 October 2010
Status
- Return to Zork is completable
- Leather Goddesses of Phobos 2 is completable
- The Manhole is playable
- Rodney's Funscreen is playable
Still missing/incomplete game features
- The following script functions need to be implemented/finished:
- sfShakeScreen (for RtZ)
- sfPlayNote (Used in The Manhole)
- Figure out exactly what the second parameter modifies
- File-specific tasks:
- Finish up printText() in screen.cpp
- Only soundblaster music is played. MIDI music playing/MT32 instrument mapping needs more work
- Dirty rectangle handling
- RTZ Japanese Font (DOS/FM-Towns/PC-98)
- Uses the KROM file found in the base directory for all three
- Implement missing optional keyboard controls [Bug #3090034]
Bugs of the original engine
- The screen effect palette changes incorrectly after a PMV video [Bug #2825982]
- Animations in LGoP2 are incorrectly drawn above text (they should be drawn below it). An example can be seen when talking to the Indian as Lydia and performing the kiss/screw action. Also, with Barth, it can be seen from the first screen if you try and shoot Barth's spaceship: Barth will say something, and the smoke from the spaceship will be incorrectly drawn above the letters