Difference between revisions of "Cruise for a Corpse"
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*[http://en.wikipedia.org/wiki/Cruise_for_a_Corpse Wikipedia article on Cruise for a Corpse] | *[http://en.wikipedia.org/wiki/Cruise_for_a_Corpse Wikipedia article on Cruise for a Corpse] | ||
[[Category:Supported Games]] | |||
[[Category:CruisE Games]] | [[Category:CruisE Games]] |
Revision as of 15:45, 19 November 2011
Cruise for a Corpse | ||
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First release | 1991 | |
Also known as | Croisière pour un cadavre | |
Developed by | Delphine Software | |
Published by | Erbe Software, Interplay, U.S. Gold | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS | |
Resolution | 320x200, 256 colors | |
Engine | CruisE | |
Support | Since ScummVM 1.0.0rc1 | |
Available for Purchase |
No |
Cruise for a Corpse (orig. Croisière pour un cadavre), is the first and only game to use Delphine Software's Cinématique Evolution 2 engine. This engine is a rewritten version of the initial Cinématique engine (Cine) used in Operation Stealth and Future Wars.
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...