Difference between revisions of "Monkey Island 2: LeChuck's Revenge"
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(Adding to the Supported Games category.) |
(adding Disney as publisher (through MI2: SE)) |
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release=1991| | release=1991| | ||
alternateNames=Monkey Island 2;<br/>Monkey2; MI2| | alternateNames=Monkey Island 2;<br/>Monkey2; MI2| | ||
publisher=[[LucasArts|Lucasfilm Games]]| | publisher=[[LucasArts|Lucasfilm Games]], [[Disney]]| | ||
developer=[[LucasArts|Lucasfilm Games]]| | developer=[[LucasArts|Lucasfilm Games]]| | ||
platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh| | platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=First game supported by<br/>ScummVM| | support=First game supported by<br/>ScummVM| | ||
resolution=320x200, 256 colors| | resolution=320x200, 256 colors| | ||
purchase=[[Where to get the games#LucasArts Games|Yes]]| | |||
}} | }} | ||
'''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell. | '''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell. |
Revision as of 22:32, 10 September 2016
Monkey Island 2: LeChuck's Revenge | ||
---|---|---|
First release | 1991 | |
Also known as | Monkey Island 2; Monkey2; MI2 | |
Developed by | Lucasfilm Games | |
Published by | Lucasfilm Games, Disney | |
Distributed by | (unknown) | |
Platforms | Amiga, DOS, FM-TOWNS, Macintosh | |
Resolution | 320x200, 256 colors | |
Engine | SCUMM | |
Support | First game supported by ScummVM | |
Available for Purchase |
Yes |
Monkey Island 2: LeChuck's Revenge was the second game in the Monkey Island series, and the sixth game to use the SCUMM scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.
Miscellaneous
- A list of boot params is available for this game.
- A list of data files is available for this game.