Difference between revisions of "Full Throttle"
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'''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game. | '''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game. | ||
==External links== | ==External links== | ||
*[http://en.wikipedia.org/wiki/Full_Throttle_(1995_video_game) Wikipedia article on Full Throttle] | *[http://en.wikipedia.org/wiki/Full_Throttle_(1995_video_game) Wikipedia article on Full Throttle] | ||
[[Category:Supported Games]] | [[Category:Supported Games]] | ||
[[Category:SCUMM Games]] | [[Category:SCUMM Games]] |
Revision as of 17:14, 18 May 2012
Full Throttle | ||
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First release | 1995 | |
Also known as | FT | |
Developed by | LucasArts | |
Published by | BraSoft, Creative Labs, LucasArts, Softgold | |
Distributed by | Activision, BraSoft, Creative Labs, CTO, HomeSoft, Licomp Empik Multimedia, LucasArts, Metro Games, Virgin Interactive | |
Platforms | DOS, Macintosh, Windows | |
Resolution | 320x200, 256 colors | |
Engine | SCUMM | |
Support | Since ScummVM 0.2.0 | |
Available for Purchase |
Yes |
Full Throttle was the tenth game to use the SCUMM scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.