Difference between revisions of "Rosemary"
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distributor=[[MIT Game Lab|GAMBIT]]| | distributor=[[MIT Game Lab|GAMBIT]]| | ||
platforms=Windows| | platforms=Windows| | ||
resolution=1024x768, 32-bit color| | |||
engine=[[Wintermute]]| | engine=[[Wintermute]]| | ||
support=Not supported. A WIP<br/>engine is available in<br/>our Git repository.| | support=Not supported. A WIP<br/>engine is available in<br/>our Git repository.| |
Revision as of 04:27, 16 August 2013
Rosemary | ||
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No Screenshot Available | ||
First release | 2009 | |
Also known as | N/A | |
Developed by | GAMBIT | |
Published by | GAMBIT | |
Distributed by | GAMBIT | |
Platforms | Windows | |
Resolution | 1024x768, 32-bit color | |
Engine | Wintermute | |
Support | Not supported. A WIP engine is available in our Git repository. | |
Available for Purchase |
Free from developer's website |
In Rosemary, the title character visits the town of her childhood, which is now run down. She must access the past through memories in order to remember the location of items in the present.