Difference between revisions of "Template:VitaControls"

From ScummVM :: Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
|-
|-
|colspan=2 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Game Controller Mapping:</i></b>
|colspan=2 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Game Controller Mapping</i></b>
|-
|-
!align="left" style="width:25%;"|Button
!align="left" style="width:25%;"|Button
Line 36: Line 36:
|R + Select||AGI predictive input dialog
|R + Select||AGI predictive input dialog
|-
|-
|colspan=2 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Front Panel Touch Controls, always enabled (from version 2.1.0)*:</i></b>
|colspan=2 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Front Panel Touch Controls, always enabled (from version 2.1.0)*</i></b>
|-
|-
!align="left" style="width:15%;"|Touch
!align="left" style="width:15%;"|Touch
Line 51: Line 51:
|triple finger drag (long second and third finger tap while holding one finger)||Move pointer while right mouse button is held down (drag'n'drop). The pointer directly follows the first finger. The drag is ended when the last finger is removed.  
|triple finger drag (long second and third finger tap while holding one finger)||Move pointer while right mouse button is held down (drag'n'drop). The pointer directly follows the first finger. The drag is ended when the last finger is removed.  
|-
|-
|colspan=2 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Back Panel Touch Controls, enabled via Touchpad Mouse Mode  option (from version 2.1.0)*:</i></b>
|colspan=2 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Back Panel Touch Controls, enabled via Touchpad Mouse Mode  option (from version 2.1.0)*</i></b>
|-
|-
!align="left" style="width:15%;"|Touch
!align="left" style="width:15%;"|Touch

Revision as of 18:20, 13 February 2018

 Game Controller Mapping
Button Action
Left stick Mouse
R + Left stick Slow Mouse
Cross Left mouse button
Circle Right mouse button
DPad Keypad "Cursor" Keys (useful for character motion in Sierra games)
R + DPad Diagonal Keypad "Cursor" Keys
L Trigger Game menu (F5)
R Trigger Shift (used to enable Mass Add in menu)
Square Period '.' (used to skip dialog lines)
R + Square Space ' '
Triangle Escape (used to skip cutscenes)
R + Triangle Return
Start ScummVM's global in-game menu
Select Toggle virtual keyboard
R + Select AGI predictive input dialog
 Front Panel Touch Controls, always enabled (from version 2.1.0)*
Touch Action
short single finger tap Move pointer to finger position and left mouse button click
short second finger tap while holding one finger Move pointer to first finger position and right mouse button click
single finger drag Move pointer directly with finger
dual finger drag (long second finger tap while holding one finger) Move pointer while left mouse button is held down (drag'n'drop). The pointer directly follows the first finger. The drag is ended when the last finger is removed.
triple finger drag (long second and third finger tap while holding one finger) Move pointer while right mouse button is held down (drag'n'drop). The pointer directly follows the first finger. The drag is ended when the last finger is removed.
 Back Panel Touch Controls, enabled via Touchpad Mouse Mode option (from version 2.1.0)*
Touch Action
short single finger tap Left mouse button click
short second finger tap while holding one finger Right mouse button click
single finger drag Move pointer indirectly with finger, pointer speed can be adjusted in control settings
dual finger drag (long second finger tap while holding one finger) Move pointer while left mouse button is held down (drag'n'drop). The pointer motion is affected by the first finger. The drag is ended when the last finger is removed.
triple finger drag (long second and third finger tap while holding one finger) Move pointer while right mouse button is held down (drag'n'drop). The pointer motion is affected by the first finger. The drag is ended when the last finger is removed.
  • for multi-touch gestures, the fingers have to be far enough apart from each other, so that the Vita will not erroneously recognize them as a single finger. Otherwise the pointer will jump around.