Difference between revisions of "Glk/Scott"

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(Great Scott!)
 
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==About==
==About==
Scott is short for ScottFree, an implementation by Alan Cox for the Adventure International line of interactive fiction games from the 1970s and '80s by Scott Adams.  It has been added to the new Glk text interpreter framework in ScummVM as the first proof of concept sub-engine.
Scott is short for ScottFree, an implementation by Alan Cox for the Adventure International line of interactive fiction games from the 1970s and '80s by Scott Adams.  It has been added to the new ScummGlk text interpreter framework in ScummVM as the first proof of concept sub-engine.


==Games==
==Games==

Revision as of 16:56, 9 December 2018

Scott
Engine developer Alan Cox, dreammaster
Companies that used it Adventure International
Games that use it See Games
Date added to ScummVM 2018-12-09
First release containing it None

About

Scott is short for ScottFree, an implementation by Alan Cox for the Adventure International line of interactive fiction games from the 1970s and '80s by Scott Adams. It has been added to the new ScummGlk text interpreter framework in ScummVM as the first proof of concept sub-engine.

Games

  • Adventureland (1978)
  • Pirate Adventure (1979, a.k.a. Pirate Cove)
  • Mission: Impossible (1979, a.k.a. Impossible Mission/Secret Mission)
  • Voodoo Castle (1979)
  • The Count (1979)
  • Strange Odyssey (1979)
  • Mystery Fun House (1979)
  • Pyramid of Doom (1979)
  • Ghost Town (1980)
  • Savage Island, Part I and II (1981)
  • Golden Voyage (1981)
  • Sorcerer of Claymorgue Castle (1982)
  • Return to Pirate's Isle (1983)
  • The Adventures of Buckaroo Banzai Across the 8th Dimension (1984)
  • Questprobe featuring The Hulk (1984)
  • Questprobe featuring Spider-Man (1984)
  • Questprobe featuring Human Torch and the Thing (1985)

Status

Resources

External links