Difference between revisions of "Glk"
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==Sub-engines== | ==Sub-engines== | ||
* [[Frotz]] - For playing Infocom games and more recent Z-code games authored using Inform. | * [[ScummGlk/Frotz|Frotz]] - For playing Infocom games and more recent Z-code games authored using Inform. | ||
* [[Scott]] - For playing the Scott Adams games. | * [[ScummGlk/Scott|Scott]] - For playing the Scott Adams games. | ||
==Status== | ==Status== |
Revision as of 15:11, 15 December 2018
ScummGlk | ||
---|---|---|
Engine developer | dreammaster, Tor Andersson | |
Companies that used it | See Sub-engines | |
Games that use it | See Sub-engines | |
Date added to ScummVM | 2018-12-09 | |
First release containing it | None |
About
ScummGlk is an engine that implements the Glk API for text adventures (aka interactive fiction). Under it sits a number of sub-engines, each supporting a different company's and/or category of text adventures.
Sub-engines
- Frotz - For playing Infocom games and more recent Z-code games authored using Inform.
- Scott - For playing the Scott Adams games.