Difference between revisions of "Glk"

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(adding other sub-engines)
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==Sub-engines==
==Sub-engines==
* [[ScummGlk/Alan2|Alan2]] - For playing games created with the Adventure Language System.
* [[ScummGlk/Frotz|Frotz]] - For playing Infocom games and more recent Z-code games authored using Inform.
* [[ScummGlk/Frotz|Frotz]] - For playing Infocom games and more recent Z-code games authored using Inform.
* [[ScummGlk/Glulxe|Glulxe]] - For playing Glulx games authored using Inform.
* [[ScummGlk/Magnetic|Magnetic]] - For playing the Magnetic Scrolls games.
* [[ScummGlk/Scott|Scott]] - For playing the Scott Adams games.
* [[ScummGlk/Scott|Scott]] - For playing the Scott Adams games.
* [[ScummGlk/TADS|TADS]] - For playing games created with the Text Adventure Development System.


==Status==
==Status==

Revision as of 23:41, 6 March 2019

ScummGlk
Engine developer dreammaster, Tor Andersson
Companies that used it See Sub-engines
Games that use it See Sub-engines
Date added to ScummVM 2018-12-09
First release containing it None

About

ScummGlk is an engine that implements the Glk API for text adventures (aka interactive fiction). Under it sits a number of sub-engines, each supporting a different company's and/or category of text adventures.

Sub-engines

  • Alan2 - For playing games created with the Adventure Language System.
  • Frotz - For playing Infocom games and more recent Z-code games authored using Inform.
  • Glulxe - For playing Glulx games authored using Inform.
  • Magnetic - For playing the Magnetic Scrolls games.
  • Scott - For playing the Scott Adams games.
  • TADS - For playing games created with the Text Adventure Development System.

Status

Resources

External links