Difference between revisions of "Zak McKracken and the Alien Mindbenders"
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{{GameDescription| | {{GameDescription| | ||
name=Zak McKracken and the Alien Mindbenders| | name=Zak McKracken and the Alien Mindbenders| | ||
image=http://www.scummvm.org/data/screenshots/ | image=http://www.scummvm.org/data/screenshots/lucasarts/zak/zak_fmtowns_en_1_1.jpg| | ||
release=1989| | release=1989| | ||
alternateNames=Zak McKracken, Zak| | alternateNames=Zak McKracken, Zak| |
Revision as of 04:19, 5 October 2020
Zak McKracken and the Alien Mindbenders | ||
---|---|---|
First release | 1989 | |
Also known as | Zak McKracken, Zak | |
Developed by | Lucasfilm Games, Disney | |
Published by | Lucasfilm Games | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, C64, DOS, FM-TOWNS | |
Resolution | 320x200, 16 colors (most versions) or 256 colors (FM-TOWNS version) | |
Engine | SCUMM | |
Support | Since ScummVM 0.2.0 | |
Available for Purchase |
Yes |
Zak McKracken and the Alien Mindbenders was the second game to use the SCUMM scripting language. The game first follows Zak McKracken, a tabloid reporter who slowly discovers a plot by an alien race to take over the Earth. Later, the game adds three additional playable characters (a scientist named Annie Larris, and two Yale students named Melissa China and Leslie Bennett), and places the characters on a quest to find the missing pieces of an alien device that will save all of humankind.
Game Variants
The DOS versions came in two variations, a 16 color EGA version and an "enhanced version" with higher resolution EGA graphics.
The FM-Towns version had 256 colors and CD audio tracks, but it was not a "talkie version" as it had no voice acting.