Difference between revisions of "Ultima VI: The False Prophet"
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alternateNames=Ultima VI| | alternateNames=Ultima VI| | ||
developer=[[Origin Systems]]| | developer=[[Origin Systems]]| | ||
publisher= | publisher=[[Electronic Arts]]| | ||
distributor=[[Electronic Arts]]| | distributor=[[Electronic Arts]]| | ||
platforms=Amiga, Atari ST, Commodore 64<br />DOS, FM-Towns, SNES<br />PC-8801, X68000| | platforms=Amiga, Atari ST, Commodore 64<br />DOS, FM-Towns, SNES<br />PC-8801, X68000| |
Revision as of 09:57, 6 February 2020
Ultima VI: The False Prophet | ||
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No Screenshot Available | ||
First release | 1990 | |
Also known as | Ultima VI | |
Developed by | Origin Systems | |
Published by | Electronic Arts | |
Distributed by | Electronic Arts | |
Platforms | Amiga, Atari ST, Commodore 64 DOS, FM-Towns, SNES PC-8801, X68000 | |
Resolution | 320x200, 256 colors | |
Engine | Ultima | |
Support | Not supported | |
Available for Purchase |
Yes |
Ultima VI: The False Prophet was the sixth game in the Ultima series of role-playing games. After Lord British is returned to power, the Avatar is captured and is about to be sacrificed, when he is rescued by his companions. The Avatar is then chased by gargoyles, and while on the run, discovers that the shrines of virtue were captured by the gargoyles. The Avatar now needs to retrieve the shrines and ultimately rescue Britannia from the invaders.