Difference between revisions of "Cine/TODO"
< Cine
Jump to navigation
Jump to search
(Code formatting is done. Mention MT-32) |
|||
Line 1: | Line 1: | ||
* finish OS support (crash early in-game) | |||
* implement the savegames naming (savegame names all default to the same name ATM) | |||
* extend the number of available savegames. | |||
* eliminate flip_support.cpp | * eliminate flip_support.cpp | ||
* add namesspaces | * add namesspaces | ||
Line 4: | Line 7: | ||
* put code more into C++ classes | * put code more into C++ classes | ||
* fix gfx layers | * fix gfx layers | ||
* add OS sound support | * add OS sound support (the samples datafiles are slightly different) | ||
* use MT-32 tracks | * use MT-32 tracks |
Revision as of 13:07, 23 February 2006
- finish OS support (crash early in-game)
- implement the savegames naming (savegame names all default to the same name ATM)
- extend the number of available savegames.
- eliminate flip_support.cpp
- add namesspaces
- convert types to scummvm types,
- put code more into C++ classes
- fix gfx layers
- add OS sound support (the samples datafiles are slightly different)
- use MT-32 tracks