Difference between revisions of "What Happens in Vagueness"
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(Created page with "{{GameDescription| name=What Happens in Vagueness| release=2008| developer=Sam Kabo Ashwell, Tom Blawgus, N.B. Horvath,<br />Justin Larue, Jacqueline A. L...") |
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distributor=Same as above| | distributor=Same as above| | ||
platforms=Windows| | platforms=Windows| | ||
engine=[[Glk/ | engine=[[Glk/ZCode|ZCode]]| | ||
support=Not supported.| | support=Not supported.| | ||
purchase=[https://ifdb.tads.org/viewgame?id=clyp0ukbrhr9bdb9 Available for free from<br />IF Database]| | purchase=[https://ifdb.tads.org/viewgame?id=clyp0ukbrhr9bdb9 Available for free from<br />IF Database]| |
Revision as of 17:10, 27 June 2020
What Happens in Vagueness | ||
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No Screenshot Available | ||
First release | 2008 | |
Also known as | N/A | |
Developed by | Sam Kabo Ashwell, Tom Blawgus, N.B. Horvath, Justin Larue, Jacqueline A. Lott, Michael Martin, Carl Muckenhoupt, Marius Müller, Mark Musante, Brian Rapp | |
Published by | Same as above | |
Distributed by | Same as above | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | ZCode | |
Support | Not supported. | |
Available for Purchase |
Available for free from IF Database |
What Happens in Vagueness is a text adventure by Sam Kabo Ashwell, Tom Blawgus, N.B. Horvath, Justin Larue, Jacqueline A. Lott, Michael Martin, Carl Muckenhoupt, Marius Müller, Mark Musante, and Brian Rapp.