Difference between revisions of "Zork II: The Wizard of Frobozz"
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platforms=Amiga, Amstrad CPC, Amstrad PCW,<br />Apple II, Atari 8-bit, Atari ST,<br />Commodore 16, Plus/4, Commodore 64,<br />DOS, Macintosh, PC-8000,<br />PC Booter, Tatung Einstein, TRS-80,<br />TRS-80 CoCo| | platforms=Amiga, Amstrad CPC, Amstrad PCW,<br />Apple II, Atari 8-bit, Atari ST,<br />Commodore 16, Plus/4, Commodore 64,<br />DOS, Macintosh, PC-8000,<br />PC Booter, Tatung Einstein, TRS-80,<br />TRS-80 CoCo| | ||
engine=[[Glk/ZCode|ZCode]]| | engine=[[Glk/ZCode|ZCode]]| | ||
support= | support=Since ScummVM 2.2.0| | ||
purchase=[[Where to get the games#Other Games|Yes]]| | purchase=[[Where to get the games#Other Games|Yes]]| | ||
}} | }} | ||
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* [https://www.mobygames.com/game/zork-ii-the-wizard-of-frobozz MobyGames entry for Zork II] | * [https://www.mobygames.com/game/zork-ii-the-wizard-of-frobozz MobyGames entry for Zork II] | ||
[[Category: | [[Category:Supported Games]] | ||
[[Category:Z-machine Games]] | [[Category:Z-machine Games]] |
Revision as of 01:46, 23 July 2021
Zork II: The Wizard of Frobozz | ||
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No Screenshot Available | ||
First release | 1981 | |
Also known as | Zork II | |
Developed by | Infocom | |
Published by | Activision, Infocom | |
Distributed by | Activision, Infocom | |
Platforms | Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST, Commodore 16, Plus/4, Commodore 64, DOS, Macintosh, PC-8000, PC Booter, Tatung Einstein, TRS-80, TRS-80 CoCo | |
Resolution | (unknown) | |
Engine | ZCode | |
Support | Since ScummVM 2.2.0 | |
Available for Purchase |
Yes |
Zork II: The Wizard of Frobozz is a text adventure by Infocom, and is the second game in the Zork series.
Zork II is the second third of the original Zork which was developed on MIT's ITS operating system for the PDP-6 and PDP-10 mainframe computers, between 1977 and 1978 by MIT university students Dave Lebling, Bruce Daniels, Marc Blank, and Tim Anderson. It was shared over the ARPANET, the precursor of the Internet, however, when three of the four designers of Zork formed Infocom, it was split into three text adventure games so that it could be released commercially on the personal computer hardware of the time.