Difference between revisions of "Jon Ingold"
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'''Jon Ingold''' is a video game developer that created the text adventure games ''[[All Roads]]'', ''[[Break-In]]'', ''[[The Colder Light: A Winter's Tale]]'', ''[[Dead Cities]]'', ''[[Fail-Safe]]'', ''[[Insight]]'', ''[[Klockwerk: The Shadow in the Cathedral]]'', ''[[Large Machine]]'', ''[[Make It Good]]'', ''[[The Mulldoon Legacy]]'', ''[[The Mulldoon Murders]]'', ''[[My Angel]]'', and ''[[Till Death Makes a Monk-Fish Out of Me]]''. | '''Jon Ingold''' is a video game developer that created the text adventure games ''[[All Roads]]'', ''[[Break-In]]'', ''[[The Colder Light: A Winter's Tale]]'', ''[[Dead Cities]]'', ''[[Fail-Safe]]'', ''[[The Intercept]]'', ''[[Insight]]'', ''[[Klockwerk: The Shadow in the Cathedral]]'', ''[[Large Machine]]'', ''[[Make It Good]]'', ''[[The Mulldoon Legacy]]'', ''[[The Mulldoon Murders]]'', ''[[My Angel]]'', and ''[[Till Death Makes a Monk-Fish Out of Me]]''. | ||
{{DEFAULTSORT:Ingold, Jon}} | {{DEFAULTSORT:Ingold, Jon}} | ||
[[Category:People]] | [[Category:People]] |
Revision as of 19:53, 13 July 2020
Jon Ingold is a video game developer that created the text adventure games All Roads, Break-In, The Colder Light: A Winter's Tale, Dead Cities, Fail-Safe, The Intercept, Insight, Klockwerk: The Shadow in the Cathedral, Large Machine, Make It Good, The Mulldoon Legacy, The Mulldoon Murders, My Angel, and Till Death Makes a Monk-Fish Out of Me.