Difference between revisions of "The Curse of Monkey Island"
Jump to navigation
Jump to search
m (make layout consistent) |
m (correct semicolon) |
||
Line 2: | Line 2: | ||
name= The Curse of Monkey Island| | name= The Curse of Monkey Island| | ||
release=1997| | release=1997| | ||
alternateNames=Monkey Island 3;<br/>MI3; COMI; CMI| | alternateNames=Monkey Island 3;<br/>Monkey3; MI3;<br/>COMI; CMI| | ||
publisher=[[LucasArts]]| | publisher=[[LucasArts]]| | ||
developer=[[LucasArts]]| | developer=[[LucasArts]]| |
Revision as of 16:15, 24 April 2006
The Curse of Monkey Island | ||
---|---|---|
No Screenshot Available | ||
First release | 1997 | |
Also known as | Monkey Island 3; Monkey3; MI3; COMI; CMI | |
Developed by | LucasArts | |
Published by | LucasArts | |
Distributed by | (unknown) | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | SCUMM | |
Support | Since ScummVM 0.4.0 | |
Available for Purchase |
No |
The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.