Difference between revisions of "SCUMM/V0"
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== Maniac Mansion C64 == | == Maniac Mansion C64 == | ||
* Different SCUMM opcodes, some are specific to the game itself | * Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented | ||
* Actor names are hardcoded | * Actor names are hardcoded | ||
* Verbs are hardcoded | * Verbs are hardcoded | ||
* LFL extractor written | * Both LFL extractor and built-in disk support written | ||
* Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM | |||
* | |||
== Zak McKracken C64 == | == Zak McKracken C64 == | ||
* No sound support | |||
* Probably completable | |||
* | |||
Revision as of 13:16, 3 September 2005
Maniac Mansion C64
- Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented
- Actor names are hardcoded
- Verbs are hardcoded
- Both LFL extractor and built-in disk support written
- Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM
Zak McKracken C64
- No sound support
- Probably completable