Difference between revisions of "Atlas"
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CrystalBen (talk | contribs) m (add versions) |
CrystalBen (talk | contribs) m (add SmartHeap) |
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* 3.0 | * 3.0 | ||
==Components== | |||
* SmartHeap (3.01, 3.10) |
Revision as of 14:05, 19 April 2024
- Atlas is developed by Knowledge Adventure was developed in 1994. Atlas is a Game Engine, it is also used as an Extension for some Games (not as the main Engine).
Booster Code
- Booster Code was a program in that you can insert a code (The Code can be found in the Manual of your Game) and that unlocks a bonus level or something special else inside the Game.
- Booster Code needs a 8-digit Code.
- Version: 5.63c
- Internal Name: Atlas
- KACC.BAP contains the Text for Booster Code.
KACC.INI
- [kacc]
- DefaultBap this is for choosing the default Bap that is used for KACC.EXE (Booster Code) by default it is KACC.BAP.
- EnumMonitors is currently unknown.
- ;DisplayDepth this is for setting the Display Depth (by default it is 16)
- ;DisplayWidth this sets the Display Width for the Window (by default it is 640)
- ;DisplayHeight this is setting the Height for the Display (at default it is 480)
- ;DesiredDepth this is doing the same like as Display Depth.
- ;DesiredWidth same to Display Width.
- ;DesiredHeight is doing the same like as DisplayHeight
- [Extensions]
- FileIO this is for using the DLL for FileIO (AtFIO32.dll)
- Sound this is handling Sound (AtMss32.dll)
- [Sound]
- PlayBits this is for how much Bits shoule be played. (by default it is 16)
Atlas File I/O Extension
- Atlas File I/O Extension is handled in AtFIO32.DLL
- Version: 5.0
Atlas Messaging Subsystem
- Atlas Messaging Subsystem is handled by AtMsg32.DLL
- Internal Name: DaMessag
- Version: 5.0
Versions
- 3.37
- 3.0
Components
- SmartHeap (3.01, 3.10)