Difference between revisions of "AGI/Specifications/Savegame"
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This is a '''WORK IN PROGRESS'''; do not rely on this information, and please [[User:Dsymonds|let Dave know]] if you're going to be changing this in any significant way. | This is a '''WORK IN PROGRESS'''; do not rely on this information, and please [[User:Dsymonds|let Dave know]] if you're going to be changing this in any significant way. | ||
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=== Header === | |||
* Bytes 0x000-0x01E: | |||
Savegame description. This can be up to 30 printable characters, | |||
and is padded out with NUL (\0) bytes to a total of 31 bytes. | |||
* Bytes 0x01F-0x0x020: | |||
Unknown (0xE1 0x05); maybe a savegame version number? | |||
* |
Revision as of 05:55, 6 January 2007
This is a WORK IN PROGRESS; do not rely on this information, and please let Dave know if you're going to be changing this in any significant way.
Header
- Bytes 0x000-0x01E:
Savegame description. This can be up to 30 printable characters, and is padded out with NUL (\0) bytes to a total of 31 bytes.
- Bytes 0x01F-0x0x020:
Unknown (0xE1 0x05); maybe a savegame version number?