Difference between revisions of "Full Throttle"
Jump to navigation
Jump to search
m (subcat) |
(Added link to bootparams) |
||
Line 11: | Line 11: | ||
}} | }} | ||
'''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. | '''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. | ||
== Miscellaneous == | |||
A list of [[Boot_Params#Full_Throttle|boot params]] is available for this game. | |||
==External links== | ==External links== |
Revision as of 12:44, 2 February 2007
Full Throttle | ||
---|---|---|
First release | 1995 | |
Also known as | FT | |
Developed by | LucasArts | |
Published by | LucasArts | |
Distributed by | (unknown) | |
Platforms | DOS, Macintosh | |
Resolution | (unknown) | |
Engine | SCUMM | |
Support | Since ScummVM 0.2.0 | |
Available for Purchase |
No |
Full Throttle was the tenth game to use the SCUMM scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life.
Miscellaneous
A list of boot params is available for this game.