Difference between revisions of "Future Wars"
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'''Future Wars''', is the first game to use Delphine Software's cinematic evo1 engine. In this game, a window washer finds himself caught in the middle of a war between two alien races. He has to travel through time in order to keep the aliens from destroying each other, and he also must save a kidnapped princess in the process. | '''Future Wars''', is the first game to use Delphine Software's cinematic evo1 engine. In this game, a window washer finds himself caught in the middle of a war between two alien races. He has to travel through time in order to keep the aliens from destroying each other, and he also must save a kidnapped princess in the process. |
Revision as of 11:52, 26 June 2007
Future Wars | ||
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First release | 1989 | |
Also known as | Time Travelers: The Menace | |
Developed by | Delphine Software | |
Published by | Delphine Software | |
Distributed by | (unknown) | |
Platforms | Amiga, DOS | |
Resolution | (unknown) | |
Engine | Cine | |
Support | Since ScummVM 0.10.0 | |
Available for Purchase |
No |
Future Wars, is the first game to use Delphine Software's cinematic evo1 engine. In this game, a window washer finds himself caught in the middle of a war between two alien races. He has to travel through time in order to keep the aliens from destroying each other, and he also must save a kidnapped princess in the process.
There is an official soundtrack for the game which was supplied on the cover CD of the French magazine Generation 4. It consists solely of Red Book audio.
Also there was CD-ROM release of this game in US. Some unconfirmed information on it can be found here. According to Marik Meytin from that thread the game was published by Sony on CD-ROM in the United States. It only takes up between 1.4 and 1.5 megabytes of the CD-ROM and includes a playable demo of Lexigraph.