Difference between revisions of "Donald Duck's Playground"
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==Platform Compatibility== | ==Platform Compatibility== | ||
List of platforms where | List of platforms where Donald Duck's Playground is known to work / not to work | ||
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Revision as of 21:29, 4 May 2007
Donald Duck's Playground | ||
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No Screenshot Available | ||
First release | 1986 | |
Also known as | Donald Duck | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Amiga Apple II, Atari ST, Commodore-64 | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP engine is available in our SVN repository | |
Available for Purchase |
No |
Donald Duck's Playground was an adventure game based on the Disney comic book and animated character, Donald Duck. In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.
Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment.
Requirements
Disk Space: 192 KB
Memory Requirements: 512k of RAM
Game Varients
The MS-DOS, Apple II, Atari ST, and Commodore-64 versions are similar in terms of graphics. The Amiga version used an extended palette.
Data Files
All of the files required for Donald Duck's Playground to run
LOGDIR
OBJECT
PICDIR
SNDDIR
VIEWDIR
VOL.*
WORDS.TOK
Platform Compatibility
List of platforms where Donald Duck's Playground is known to work / not to work
Legend: |
Completable |
Not Completable |
Doesn't Work |
Platform | Game Version | Status |
Windows | MS-DOS | Not detected |