Difference between revisions of "Operation Stealth"
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release=1990| | release=1990| | ||
alternateNames=James Bond:<br/>The Stealth Affair| | alternateNames=James Bond:<br/>The Stealth Affair| | ||
publisher=Interplay Entertainment,<br />U.S. Gold| | publisher=Interplay Entertainment,<br />[[U.S. Gold]]| | ||
developer=[[Delphine Software]]| | developer=[[Delphine Software]]| | ||
platforms=Amiga, DOS| | platforms=Amiga, DOS| |
Revision as of 03:05, 19 August 2007
Operation Stealth | ||
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No Screenshot Available | ||
First release | 1990 | |
Also known as | James Bond: The Stealth Affair | |
Developed by | Delphine Software | |
Published by | Interplay Entertainment, U.S. Gold | |
Distributed by | (unknown) | |
Platforms | Amiga, DOS | |
Resolution | (unknown) | |
Engine | Cine | |
Support | Not officially supported. A WIP engine is available in our SVN repository. | |
Available for Purchase |
No |
Operation Stealth, also known as James Bond 007: The Stealth Affair in the United States, is the second game to use Delphine Software's Cinématique evo1 engine. In this game, John Glames (James Bond in the US), a secret agent for the CIA, has been assigned a mission to locate a newly designed hi-tech stealth plane in Latin America, which was stolen from an American airbase.