Difference between revisions of "CruisE"
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usedBy=[[Cruise for a Corpse]]| | usedBy=[[Cruise for a Corpse]]| | ||
dateAdded=April 27, 2007| | dateAdded=April 27, 2007| | ||
status=Incomplete| | |||
}} | }} | ||
==About== | |||
The successor of the [[CiinE]] engine, this engine was used for [[Cruise for a Corpse]]. | |||
==Status== | |||
This engine is incomplete. There has been no recent work on it either. Help is welcome. | |||
* The game is not completable | |||
* Endian and alignment issues: The save/load code is not endian nor 64bit safe | |||
* Code formatting: The code formatting should be adjusted according to our [[Code Formatting Conventions]] | |||
* ... | |||
[[Category:Engines]] |
Revision as of 02:24, 16 January 2009
CruisE | ||
---|---|---|
Engine developer | yaz0r | |
Companies that used it | Delphine Software | |
Games that use it | Cruise for a Corpse | |
Date added to ScummVM | 2007-04-27 | |
First release containing it | None |
About
The successor of the CiinE engine, this engine was used for Cruise for a Corpse.
Status
This engine is incomplete. There has been no recent work on it either. Help is welcome.
- The game is not completable
- Endian and alignment issues: The save/load code is not endian nor 64bit safe
- Code formatting: The code formatting should be adjusted according to our Code Formatting Conventions
- ...