Difference between revisions of "Groovie"
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The Groovie engine was originally developed to use the full potential of the then emerging CD-ROM, and it can be considered a video player with interactive parts. There are two main versions of the engine: the first version (just used in [[The 7th Guest]]) plays VDX videos using 256 | The Groovie engine was originally developed to use the full potential of the then emerging CD-ROM, and it can be considered a video player with interactive parts. There are two main versions of the engine: the first version (just used in [[The 7th Guest]]) plays VDX videos using 256 colors, while the second version (used from [[The 11th Hour]] on) requires 16bpp to play ROQ videos (a format which was later also used in id Software's Quake 3). | ||
==Games== | ==Games== | ||
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*[[Clandestiny]] | *[[Clandestiny]] | ||
*[[Uncle Henry's Playhouse]] | *[[Uncle Henry's Playhouse]] | ||
*[[Tender | *[[Tender Loving Care]] | ||
== Status == | == Status == |
Revision as of 22:40, 14 November 2008
Groovie | ||
---|---|---|
Engine developer | spookypeanut, jvprat | |
Companies that used it | Trilobyte, Aftermath Media | |
Games that use it | The 7th Guest | |
Date added to ScummVM | 2008-11-14 | |
First release containing it | None |
The Groovie engine was originally developed to use the full potential of the then emerging CD-ROM, and it can be considered a video player with interactive parts. There are two main versions of the engine: the first version (just used in The 7th Guest) plays VDX videos using 256 colors, while the second version (used from The 11th Hour on) requires 16bpp to play ROQ videos (a format which was later also used in id Software's Quake 3).
Games
Status
- The 7th Guest is completable