Difference between revisions of "Screenshots"
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(Update link to patch tracker) |
m (→How to make screenshots: there is no "1x scaler") |
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** Pick an interesting scene to take the screenshot of. | ** Pick an interesting scene to take the screenshot of. | ||
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image. | ** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image. | ||
** 640x480 games should be run | ** 640x480 games should be run without scaler. | ||
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory. | ** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory. | ||
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted. | ** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted. | ||
** If the game runs at a different resolution (such as 512x384, or 800x600), use the | ** If the game runs at a different resolution (such as 512x384, or 800x600), use the normal mode (no scaling) and make sure your screenshot is at the original resolution. | ||
* Screenshot file details. | * Screenshot file details. | ||
** Screenshots should not contain any window decorations. | ** Screenshots should not contain any window decorations. |