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edits
m (added font ids to sq3 font issue) |
(fixed sq3 wrong font used issue) |
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* SQ1: Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing - kAssertPalette exists in SQ1VGA, possibly related | * SQ1: Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing - kAssertPalette exists in SQ1VGA, possibly related | ||
* SQ1: Some effects missing (example: when destroying lasers on kerona) - kAssertPalette exists in SQ1VGA, possibly related | * SQ1: Some effects missing (example: when destroying lasers on kerona) - kAssertPalette exists in SQ1VGA, possibly related | ||
* SQ3: on phleebhut, in world o wonders, the dialog window is placed too low - the same occurs right before the robot fight | * SQ3: on phleebhut, in world o wonders, the dialog window is placed too low - the same occurs right before the robot fight | ||
* SQ3: right at the end at sierra, when the 2 guys talk with ken - the text windows are way too large actually crashing the engine | * SQ3: right at the end at sierra, when the 2 guys talk with ken - the text windows are way too large actually crashing the engine |
edits