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Difference between revisions of "SCI/TODO"

291 bytes removed ,  21:34, 22 May 2010
removed lsl3 vm issue, its really thinking we are below pc at :P
m (added info to lsl3 vm issue)
(removed lsl3 vm issue, its really thinking we are below pc at :P)
Line 78: Line 78:
* LSL1: bartender animation when ordering a whiskey and the rat animation in the room with the drunken man are much too fast
* LSL1: bartender animation when ordering a whiskey and the rat animation in the room with the drunken man are much too fast
* LSL2: Restoring a game in the first screen moves the cels up by some pixels (e.g. the road sign). Cel positions are fixed when exiting and reentering the scene
* LSL2: Restoring a game in the first screen moves the cels up by some pixels (e.g. the road sign). Cel positions are fixed when exiting and reentering the scene
* LSL3: When getting points, they add up immediately. Normally this would take some time. I'm not sure if we should this "fix" it at all, seems to be speed related issue - maybe lsl3 detects us as being "too slow" (which is good) - in that case don't fix but add issue to known speed issues
* LSL5: one screen nearly at the end with text disappears far too quick
* LSL5: one screen nearly at the end with text disappears far too quick
* PQ2: when restoring a game in room 25 (753 third street) our car moves up some pixels, so trunk animations dont match
* PQ2: when restoring a game in room 25 (753 third street) our car moves up some pixels, so trunk animations dont match
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