1,491
edits
(qfg1 battle music solved, may have been caused by not queueing before or something like that) |
(Updated the status of 2 QFG1VGA issues) |
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* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro | * QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro | ||
* QFG1 VGA: when casting open, stack underflow occurs | * QFG1 VGA: when casting open, stack underflow occurs | ||
* QFG1 VGA: when winning any random monster fight, the game uses the unimplemented kMergePoly function. No apparent side-effects are visible | |||
* QFG1 VGA: when winning any random monster fight - | |||
== SCI2-SCI2.1 known bugs == | == SCI2-SCI2.1 known bugs == |
edits