Difference between revisions of "Monkey Island 2: LeChuck's Revenge"

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== Miscellaneous ==
== Miscellaneous ==
A list of [[Boot_Params#Monkey_Island_2:_LeChuck.27s_Revenge|boot params]] is available for this game.
* A list of [[Boot_Params#Monkey_Island_2:_LeChuck.27s_Revenge|boot params]] is available for this game.
* A list of [[Datafiles#Monkey_Island_2:_LeChuck.27s_Revenge|data files]] is available for this game.


==External links==
==External links==

Revision as of 17:34, 30 December 2009

Monkey Island 2: LeChuck's Revenge
scummvm_0_5_0.jpg
First release 1991
Also known as Monkey Island 2;
Monkey2; MI2
Developed by Lucasfilm Games
Published by Lucasfilm Games
Distributed by (unknown)
Platforms Amiga, DOS, FM-TOWNS,
Macintosh
Resolution 320x200, 256 colors
Engine SCUMM
Support First game supported by
ScummVM
Available for
Purchase
No

Monkey Island 2: LeChuck's Revenge was the second game in the Monkey Island series, and the sixth game to use the SCUMM scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.

Miscellaneous

External links