Difference between revisions of "Compiling ScummVM/BeOS/ZETA/Haiku"
Jump to navigation
Jump to search
m (Correct an instance of 'scummvm') |
(Remove outdated reference to SVN) |
||
Line 6: | Line 6: | ||
* Open a Terminal and type: | * Open a Terminal and type: | ||
<pre> | <pre>git clone git://github.com/scummvm/scummvm.git</pre> | ||
== Tools/libraries needed == | == Tools/libraries needed == |
Revision as of 00:34, 22 November 2012
Compiling ScummVM with GCC under BeOS
As ScummVM is relying on a BONE version you need the BONE network stack (ZETA and Haiku) version for BeOS to compile (needs libbind and libsocket).
Getting the source
- Open a Terminal and type:
git clone git://github.com/scummvm/scummvm.git
Tools/libraries needed
Mandatory (these should also install dependencies)
Optional
- flac (Free Lossless Audio Codec, needed if you want to play compressed games without quality loss)
- libmad (MPEG Audio Decoder, needed if you want to play MP3-compressed games)
- libOGG and libVorbis (OGG Vorbis decoder, needed if you want to play OGG-Vorbis-compressed games)
- libMPEG2 (.mpg video decoder, needed for the re-encoded cutscenes in Broken Sword 1/2)
- nasm (The Netwide Assembler, used for HQx scalers)
Configuring ScummVM
Open Terminal and run configure with these options:
LDFLAGS=-L<path to where you have the libs/headers installed> ./configure --prefix=<path to where you want to install> --with-nasm-prefix=<path to nasm>
Compiling ScummVM
run make
Installing ScummVM
Run make install to install ScummVM (you can then run it using "scummvm" from any directory), if you are using a different directory scummvm will probably revert to the classic view due to not finding the gui theme in the subfolder but will nevertheless work ok.