Difference between revisions of "Voyeur"
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Dreammaster (talk | contribs) m (Added a TODO section) |
(consolidating Philips links) |
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release=1994| | release=1994| | ||
alternateNames=| | alternateNames=| | ||
developer=[[Entertainment Software Partners]],<br />[[Philips P.O.V. Entertainment Group]]| | developer=[[Entertainment Software Partners]],<br />[[Philips|Philips P.O.V. Entertainment Group]]| | ||
publisher=[[Interplay]], [[Philips Interactive Media]]| | publisher=[[Interplay]], [[Philips|Philips Interactive Media]]| | ||
distributor=| | distributor=| | ||
platforms=DOS| | platforms=DOS| |
Revision as of 08:52, 11 February 2014
Voyeur | ||
---|---|---|
First release | 1994 | |
Also known as | ||
Developed by | Entertainment Software Partners, Philips P.O.V. Entertainment Group | |
Published by | Interplay, Philips Interactive Media | |
Distributed by | ||
Platforms | DOS | |
Resolution | 320x200, 256 colors | |
Engine developer | dreammaster | |
Date added to ScummVM | Not added | |
Support | Not supported | |
Available for Purchase |
No |
Voyeur was one of the main flagship game for the Philips CD-i console on release in 1993. It was also released for DOS. It should be noted that:
- This game features nudity and adult themes, giving it a 18+ classification on release. It is thus unsuitable for children.
- Only the DOS version is currently playable. CD-i versions _may_ be in the future.
In the game, you play a private investigator hired by a wealthy family. You mainly interact with them via a simulated CCTV video camera system, spying on various family members and trying to accumulate the required evidence.
TODO
- The audio tends to get out of sync with the video on longer videos. This may be fixed since I changed the getFrameRate() method in the RL2FileHeader class to return a Common::Rational. Needs to be checked.
- The doGossip routine currently uses two separate decoders but trying to use the first decoder again for a second video results in corrupted audio. Ideally, the reason for this should be figured out so the method only needs the single decoder.