Difference between revisions of "Indiana Jones and the Fate of Atlantis"

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(removing data files and platform compatibility as they're now covered elsewhere on wiki)
(Indiana Jones and the Fate of Atlantis is now available for sale)
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release=1992|
release=1992|
alternateNames=Fate of Atlantis, The Fate of<br/>Atlantis, Indy 4|
alternateNames=Fate of Atlantis, The Fate of<br/>Atlantis, Indy 4|
publisher=[[LucasArts|Lucasfilm Games]]|
publisher=[[LucasArts]], [[Disney]]|
developer=[[LucasArts|Lucasfilm Games]]|
developer=[[LucasArts]]|
         distributor=[[Activision]]|
         distributor=[[Activision]]|
platforms=Amiga, DOS, FM-TOWNS, <br>Macintosh|
platforms=Amiga, DOS, FM-TOWNS, <br>Macintosh|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.6.0|
support=Since ScummVM 0.6.0|
purchase=No|
purchase=[[Where to get the games#LucasArts Games|Yes]]|
         resolution=320x200, 256 colors
         resolution=320x200, 256 colors
}}
}}

Revision as of 14:55, 28 October 2014

Indiana Jones and the Fate of Atlantis
scummvm_0_3_0.jpg
First release 1992
Also known as Fate of Atlantis, The Fate of
Atlantis, Indy 4
Developed by LucasArts
Published by LucasArts, Disney
Distributed by Activision
Platforms Amiga, DOS, FM-TOWNS,
Macintosh
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.6.0
Available for
Purchase
Yes

Indiana Jones and the Fate of Atlantis was the seventh game to use the SCUMM scripting language. The game follows Indiana Jones and Sophia Hapgood, who is a playable character in some parts of the game, as they discover the lost city of Atlantis, and stop the Nazis from using the power source of Atlantis for world conquest.

Game Variants

The CD versions were "talkie versions" and included speech for each of the lines of text said by the characters in the game.

Miscellaneous

External links