Difference between revisions of "Titanic"
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(Created page with "{{EngineDescription| name=Titanic| developer=dreammaster| companies=The Digital Village| usedBy=Starship Titanic| dateAdded=July 31, 2016| r...") |
Dreammaster (talk | contribs) (Added Original Bugfixes and New Functionality sections) |
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==Status== | ==Status== | ||
* Work in Progress. | * Work in Progress. | ||
==Original Bugfixes== | |||
* The original had buggy code that was supposed to make the SGT Dispensor dispense cold chicken if the appropriate fuse hasn't been put in the fusebox. This has been corrected. | |||
* Various bugs with items left hanging on-screen if used on the wrong objects have been fixed | |||
* Various other stability fixes | |||
==New Functionality== | |||
* Supported added for the mouse wheel to scroll through the inventory, remote icons, conversation log, etc. | |||
* Support for directional arrow keys to move the player in-game. Note: the Down arrow will only work when a view explicitly has a "back" cursor available. | |||
* Extra save slots available via the ScummVM GMM | |||
==External links== | ==External links== |
Revision as of 23:38, 17 August 2017
Titanic | ||
---|---|---|
Engine developer | dreammaster | |
Companies that used it | The Digital Village | |
Games that use it | Starship Titanic | |
Date added to ScummVM | 2016-07-31 | |
First release containing it | not yet |
Status
- Work in Progress.
Original Bugfixes
- The original had buggy code that was supposed to make the SGT Dispensor dispense cold chicken if the appropriate fuse hasn't been put in the fusebox. This has been corrected.
- Various bugs with items left hanging on-screen if used on the wrong objects have been fixed
- Various other stability fixes
New Functionality
- Supported added for the mouse wheel to scroll through the inventory, remote icons, conversation log, etc.
- Support for directional arrow keys to move the player in-game. Note: the Down arrow will only work when a view explicitly has a "back" cursor available.
- Extra save slots available via the ScummVM GMM