Difference between revisions of "Zork"
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== External links == | == External links == | ||
* [https://en.wikipedia.org/wiki/Zork Wikipedia article on Zork] | * [https://en.wikipedia.org/wiki/Zork Wikipedia article on Zork] | ||
* [https://www.mobygames.com/game/zork MobyGames entry for Zork | * [https://www.mobygames.com/game/zork MobyGames entry for Zork] | ||
[[Category:Unsupported Games]] | [[Category:Unsupported Games]] |
Revision as of 19:55, 1 September 2019
Zork | ||
---|---|---|
No Screenshot Available | ||
First release | 1978 | |
Also known as | Dungeon | |
Developed by | Massachusetts Institute of Technology | |
Published by | Massachusetts Institute of Technology | |
Distributed by | Massachusetts Institute of Technology | |
Platforms | PDP-6, PDP-10 | |
Resolution | (unknown) | |
Engine | Frotz, Glulxe, TADS | |
Support | Not yet. | |
Available for Purchase |
Yes |
Zork is a text adventure that is the first game in the Zork series. It was freely released on the ARPANET, however it was later split up into three games and sold commercially by Infocom.
Zork was developed, on MIT's ITS operating system for the PDP-6 and PDP-10 mainframe computers, between 1977 and 1978 by MIT university students Dave Lebling, Bruce Daniels, Marc Blank, and Tim Anderson. It was shared over the ARPANET, the precursor of the Internet, however, when three of the four designers of Zork formed Infocom, it was split into three text adventure games so that it could be released commercially on the personal computer hardware of the time.
It has been ported to other scripting languages such as Glulx, TADS, and Z-code.