Difference between revisions of "Akalabeth: World of Doom"
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resolution=320x200, 16 colors| | resolution=320x200, 16 colors| | ||
engine=[[Ultima]]| | engine=[[Ultima]]| | ||
support=Not supported| | support=Not supported. A WIP engine is in our git repository.| | ||
purchase=[[Where to get the games#Freeware Games|Yes]]| | purchase=[[Where to get the games#Freeware Games|Yes]]| | ||
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Revision as of 00:08, 28 April 2020
Akalabeth: World of Doom | ||
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No Screenshot Available | ||
First release | 1979 (limited release) 1980 (wide release) | |
Also known as | Akalabeth, Ultima 0 | |
Developed by | Richard Garriott | |
Published by | California Pacific Computer Co. Electronic Arts | |
Distributed by | Electronic Arts | |
Platforms | Apple II, DOS | |
Resolution | 320x200, 16 colors | |
Engine | Ultima | |
Support | Not supported. A WIP engine is in our git repository. | |
Available for Purchase |
Yes |
Akalabeth: World of Doom was the precursor of the Ultima series, and was one of the first role-playing games. Lord British gives the player a series of quests that involve kiling a series of ten monsters which are increasingly difficult to defeat.