Difference between revisions of "Manhunter 2"
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'''Manhunter 2: San Francisco''' was the sequel to [[Manhunter|Manhunter: New York]]. Like the first game, the game takes place in the (at the time of release) futuristic setting of 2004. The uprising of the first game did not stop the Orb invasion of Earth. In this game, the player must work with the Orbs while secretly plotting against them to free humanity. | '''Manhunter 2: San Francisco''' was the sequel to [[Manhunter|Manhunter: New York]]. Like the first game, the game takes place in the (at the time of release) futuristic setting of 2004. The uprising of the first game did not stop the Orb invasion of Earth. In this game, the player must work with the Orbs while secretly plotting against them to free humanity. | ||
==Controls== | |||
=== Predictive input dialog=== | |||
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support. | |||
For more information, see the [[AGI/Predictive Dialog]] wiki page. | |||
==External links== | ==External links== | ||
*[https://en.wikipedia.org/wiki/Manhunter_2:_San_Francisco Wikipedia article on Manhunter 2] | *[https://en.wikipedia.org/wiki/Manhunter_2:_San_Francisco Wikipedia article on Manhunter 2] |
Revision as of 07:04, 24 January 2021
Manhunter 2: San Francisco | ||
---|---|---|
First release | 1989 | |
Also known as | Manhunter 2 | |
Developed by | Evryware | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Tandy 1000 Mac, Apple II Apple IIGS, Amiga Atari ST, PCjr | |
Resolution | 320x200, 16 colors | |
Engine | AGI | |
Support | Since ScummVM 0.10.0 | |
Available for Purchase |
No |
Manhunter 2: San Francisco was the sequel to Manhunter: New York. Like the first game, the game takes place in the (at the time of release) futuristic setting of 2004. The uprising of the first game did not stop the Orb invasion of Earth. In this game, the player must work with the Orbs while secretly plotting against them to free humanity.
Controls
Predictive input dialog
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the AGI/Predictive Dialog wiki page.