Difference between revisions of "GSoC Ideas"
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(Point to ideas page for 2021) |
m (Migrate IRC to Libera.chat) |
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* ''Email'' | * ''Email'' | ||
* ''Online nicks'' | * ''Online nicks'' | ||
: You should at least add your IRC ( | : You should at least add your IRC (libera.chat) nickname here. | ||
* ''Project Title'' | * ''Project Title'' | ||
: State precisely what you intend your project to be about. 40 characters is usually a good upper limit. | : State precisely what you intend your project to be about. 40 characters is usually a good upper limit. | ||
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=== Sources for other ideas === | === Sources for other ideas === | ||
Technical contacts: ResidualVM IRC channel (#residualvm on | Technical contacts: ResidualVM IRC channel (#residualvm on libera.chat), or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]] | ||
=== New game engines === | === New game engines === | ||
Technical contacts: ResidualVM IRC channel (#residualvm on | Technical contacts: ResidualVM IRC channel (#residualvm on libera.chat), or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]] | ||
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first. | If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first. | ||
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