Difference between revisions of "Groovie/TODO"

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(→‎Tender Loving Care: TLC DVD-ROM editions unsupported)
(→‎Clandestiny: TODO additions)
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==[[Clandestiny]]==
==[[Clandestiny]]==
* Characters aren't erased with backspace when typing in a name for a saved game (they are erased in the engine scripts, but not erased from the screen)
* music handling is incomplete
* original save game screen doesn't look pretty
* would be nice to be able to change difficulty during the game, maybe a subclass of SaveLoadChooser because we'll also need it to have the New Game button


==[[Tender Loving Care]]==
==[[Tender Loving Care]]==

Revision as of 22:04, 16 February 2022

TODO List
Name Groovie Engine TODO
Technical Contact(s) Groovie Engine Team
Subsystem Engine

Groovie TODO

Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages. [Groovie Bugs List]

The 7th Guest

  • Cursors not pretty in non-paletted cursor platforms (it seems we should provide a fallback)
  • Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
  • Record AdLib music in Dosbox and ScummVM, check for differences
  • External videos added with the Windows Beta player (http://www.tbyte.com/downloads/) aren't supported yet.
  • The VDX player is not very efficient (e.g. slow on WinCE/GP2XWiz etc.).

The 11th Hour

  • The Mac version uses QuickTime MIDI instead of XMIDI (although all the XMIDI files are still present and work fine)
  • cursor opacity isn't correct
  • Sometimes, audio in videos gets out of sync (might be fixed, can't reproduce)

Clandestiny

  • music handling is incomplete
  • original save game screen doesn't look pretty
  • would be nice to be able to change difficulty during the game, maybe a subclass of SaveLoadChooser because we'll also need it to have the New Game button

Tender Loving Care

  • only CD-ROM editions supported, DVD-ROM editions require the use of VideoDecoder as mentioned below with the proof of concept code linked

Uncle Henry's Playhouse

  • (No game-specific TODOs currently, need more testing)

Optional improvements