Difference between revisions of "Conquests of Camelot"
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{{GameDescription| | {{GameDescription| | ||
name=Conquests of Camelot: <br/>The Search for the Grail| | name=Conquests of Camelot: <br/>The Search for the Grail| | ||
image= | image=https://www.scummvm.org/data/screenshots/sci/camelot/camelot_dos_en_1_6.jpg| | ||
release=1989| | release=1989| | ||
alternateNames=| | alternateNames=| |
Revision as of 03:37, 24 February 2022
Conquests of Camelot: The Search for the Grail | ||
---|---|---|
First release | 1989 | |
Also known as | ||
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Amiga, Atari ST | |
Resolution | 320x200, 16 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
Yes |
Conquests of Camelot: The Search for the Grail is the first of a series of two adventure games set during mythical times. Conquests of Camelot is set during the decline of King Author's reign of Britain, due to the love triangle between King Author, Queen Guinevere, and Sir Lancelot. The royal knights Sir Gawain, Sir Lancelot and Sir Galahad go on a quest for the holy grail after having a vision of the grail covered in a silver cloth. The knights never return, so King Author sets off on a quest to find the knights and recover the grail.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).