Difference between revisions of "Pepper's Adventures in Time"
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{{GameDescription| | {{GameDescription| | ||
name=Pepper's Adventures in Time| | name=Pepper's Adventures in Time| | ||
image= | image=https://www.scummvm.org/data/screenshots/sci/pepper/pepper_dos_en_1_3.jpg| | ||
release=1993| | release=1993| | ||
alternateNames=Twisty History| | alternateNames=Twisty History| |
Revision as of 04:09, 24 February 2022
Pepper's Adventures in Time | ||
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First release | 1993 | |
Also known as | Twisty History | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Windows 3x | |
Resolution | 320x200 256 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
No |
This point n' click adventure game is actually an edutainment (entertainment leading to education) title developed by Sierra, who were also responsible for other games such as the Eco quest and Dr. Brain series. The object of this game is to help a little girl called Pepper, solve puzzles based on history and logic, so that she can fix the mess caused by Dr. Fred's time machine. At certain points in the game, the player is even allowed to control her pet dog, Lockjaw.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).