Difference between revisions of "Mdo.ini Information"
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===[General]=== | ===[General]=== | ||
* FullScreenOnly if the game only runs in Fullscreen (by default it is 1 | * FullScreenOnly if the game only runs in Fullscreen (by default it is 1) | ||
* Product means what is the Name of your Game | * Product means what is the Name of your Game | ||
* Exec what Exe is the main Executable for running the Game similar to RechName in [Setup] | * Exec what Exe is the main Executable for running the Game similar to RechName in [Setup] | ||
* SourceDirectory is always with . to stay in the root | * SourceDirectory is always with . to stay in the root | ||
* InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT | * InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT | ||
* Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel | * Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel) | ||
* Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT) | * Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT) | ||
* Partner this is for BoosterCode (some games come included with that) | * Partner this is for BoosterCode (some games come included with that) | ||
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* PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games | * PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games | ||
* Language this for the Engine to identify your Game Language | * Language this for the Engine to identify your Game Language | ||
* WindowName this to change the Name of the Game | * WindowName this to change the Name of the Game | ||
* Icon is for which File the Engine needs to looks to use this the Icon | * Icon is for which File the Engine needs to looks to use this the Icon | ||
Revision as of 14:46, 7 March 2023
[start]
- stk= means which .STK is entered there will be used to start the game and look for an specfic .OBC
- obc= it uses that obc file that is in the .stk file.
[Setup]
- RechName is meaning which is the main Exe for start the Game up.
- RechVer is the Version for (as a example for Adibou2 it can be looks like 212 or 213) it depends on your game and your Version
[Configuration]
- Ram its means how much Ram the Game requires.
- CDSpeed its means how fast your CD-Drive needs to be.
- Processor which Processor is the minimum to play the Game
- System what Operating System is the minimum to run the Game
- MinSizeX its for the Minimum X Size of the Resolution 640 by default
- MinSizeY its for the Minimum Y Size of the Resolution 480 by default
- MinBitsPerPel currently unknown please edit if you have some information about that
- Mouse Yes means the Game requires a Mouse and also when you wrote No nothing happens you can still use the Mouse
- MinSoundCardBits Which Bit is required to run the Game. (some Games are requires more Bits it depends on your Game)
- DiskSpaceReq How much Disk Space is required (it depends on your Game)
[General]
- FullScreenOnly if the game only runs in Fullscreen (by default it is 1)
- Product means what is the Name of your Game
- Exec what Exe is the main Executable for running the Game similar to RechName in [Setup]
- SourceDirectory is always with . to stay in the root
- InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT
- Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel)
- Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT)
- Partner this is for BoosterCode (some games come included with that)
- partner2 Its shows the Question What is that? or in German Was ist das? (some games come included with that)
- PartnerExe its looking on the CD / Hard Drive for kacc.exe to run BoosterCode (some games come included with that)
- PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games
- Language this for the Engine to identify your Game Language
- WindowName this to change the Name of the Game
- Icon is for which File the Engine needs to looks to use this the Icon
[MAC_PATH]
- path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
- UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
[PC_PATH]
- path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
- UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
[Messages]
the Messages can depend on your Game some mdo.ini also dont have the [Messages] Section in there
[screen]
- sizex stands for which size will be used by default its is 800
- sizey stands for which size will be used by default it is 640
- resx stands for which resolution the game uses by default it is 800
- resy stands for which resolution the game uses by default it is 640