Difference between revisions of "Cragne Manor"
(It is a Glulx game) |
m (Update status) |
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platforms=Windows| | platforms=Windows| | ||
engine=[[Glk/Glulxe|Glulxe]]| | engine=[[Glk/Glulxe|Glulxe]]| | ||
support= | support=WIP engine included<br />since ScummVM 2.5.0| | ||
purchase=[https://ifdb.tads.org/viewgame?id=4x7nltu8p851tn4x Available for free from<br />IF Database]| | purchase=[https://ifdb.tads.org/viewgame?id=4x7nltu8p851tn4x Available for free from<br />IF Database]| | ||
}} | }} | ||
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[[Category:Glulx Games]] | [[Category:Glulx Games]] | ||
[[Category:Freeware Games]] | [[Category:Freeware Games]] | ||
Latest revision as of 22:55, 22 January 2024
Cragne Manor is a text adventure by Ryan Veeder, Jenni Polodna, Adam Whybray, Adri, Andrew Plotkin, Andy Holloway, Austin Auclair, Baldur Brückner, Ben Collins-Sussman, Bill Maya, Brian Rushton, Buster Hudson, Caleb Wilson, Carl Muckenhoupt, Chandler Groover, Chris Jones, Christopher Conley, Damon L. Wakes, Daniel Ravipinto, Daniel Stelzer, David Jose, David Petrocco, David Sturgis, Drew Mochak, Edward B., Emily Short, Erica Newman, Feneric, Finn Rosenløv, Gary Butterfield, Gavin Inglis, Greg Frost, Hanon Ondricek, Harkness Munt, Harrison Gerard, Ian Holmes, Ivan Roth, Jack Welch, Jacqueline Ashwell, James Eagle, Jason Dyer, Jason Lautzenheiser, Jason Love, Jeremy Freese, Joey Jones, Joshua Porch, Justin de Vesine, Justin Melvin, Katherine Morayati, Kenneth Pedersen, Lane Puetz, Llew Mason, Lucian Smith, Marco Innocenti, Marius Müller, Mark Britton, Mark Sample, Marshal Tenner Winter, Matt Schneider, Matt Weiner, Matthew Korson, Michael Fessler, Michael Gentry, Michael Hilborn, Michael Lin, Mike Spivey, Molly Ying, Monique Padelis, Naomi Hinchen, Nate Edwards, Petter Sjölund, Q. Pheevr, Rachel Spitler, Reed Lockwood, Reina Adair, Riff Conner, Roberto Colnaghi, Rowan Lipkovits, Sam Kabo Ashwell, Scott Hammack, Sean M. Shore, Shin, Wade Clarke, Zach Hodgens, and Zack Johnson.