Difference between revisions of "Actual Destination"
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m (Remove unsupported category for freewares) |
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platforms=Windows| | platforms=Windows| | ||
engine=[[Wintermute]]| | engine=[[Wintermute]]| | ||
support=Not supported. | support=Not officially supported.<br />WIP engine included since ScummVM 1.7.0| | ||
purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)] | purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)] | ||
}} | }} |
Revision as of 23:34, 27 January 2024
Actual Destination | ||
---|---|---|
No Screenshot Available | ||
First release | 2009 | |
Also known as | N/A | |
Developed by | Marcus Grönskog, Adam Storhed | |
Published by | Blekinge Institute of Technology | |
Distributed by | Dead Code | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | Wintermute | |
Support | Not officially supported. WIP engine included since ScummVM 1.7.0 | |
Available for Purchase |
Free from WME Resource Center (archive) |
Actual Destination is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space. Now stranded, they have to search for a way to get back home.