Difference between revisions of "Actual Destination"
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platforms=Windows| | platforms=Windows| | ||
engine=[[Wintermute]]| | engine=[[Wintermute]]| | ||
support=Not officially supported.<br /> | support=Not officially supported.<br />Engine included in ScummVM since 1.7.0| | ||
purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)] | purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)] | ||
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Latest revision as of 17:25, 20 February 2024
Actual Destination | ||
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First release | 2009 | |
Also known as | N/A | |
Developed by | Marcus Grönskog, Adam Storhed | |
Published by | Blekinge Institute of Technology | |
Distributed by | Dead Code | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | Wintermute | |
Support | Not officially supported. Engine included in ScummVM since 1.7.0 | |
Available for Purchase |
Free from WME Resource Center (archive) |
Actual Destination is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space. Now stranded, they have to search for a way to get back home.