Difference between revisions of "User:Sev"
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(Update) |
(Some notes, so I won't forget) |
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* cine engine | * cine engine | ||
* Amiga music [https://sourceforge.net/tracker/?func=detail&aid=1372271&group_id=37116&atid=418822 see here] | * Amiga music [https://sourceforge.net/tracker/?func=detail&aid=1372271&group_id=37116&atid=418822 see here] | ||
** ADL player is in gob/music.cpp | |||
** SoundFX player is in cine/sfx_play.cpp but it is missing effects and amiga module loading is missing. | |||
*** Format is [http://xmp.sourceforge.net/doc/format/sfx_format here]. Player is in src/loaders/sfx_load.cpp in XMP project. | |||
** RJP1 player from cyx is buggy, needs more work | |||
** (?) Kyra ADL player is in kyra/sound_adlib.cpp | |||
* Nokia770 port | * Nokia770 port | ||
* SmallDevices backend | * SmallDevices backend | ||
** Perhaps move predictive input from AGI engine (predictive.cpp) | |||
* IHNM | * IHNM | ||
* football U32 | * football U32 |
Revision as of 10:04, 15 November 2006
ToDo
Things planned to do (in order of priority):
- cine engine
- Amiga music see here
- ADL player is in gob/music.cpp
- SoundFX player is in cine/sfx_play.cpp but it is missing effects and amiga module loading is missing.
- Format is here. Player is in src/loaders/sfx_load.cpp in XMP project.
- RJP1 player from cyx is buggy, needs more work
- (?) Kyra ADL player is in kyra/sound_adlib.cpp
- Nokia770 port
- SmallDevices backend
- Perhaps move predictive input from AGI engine (predictive.cpp)
- IHNM
- football U32
Wish list
Games I'd like to have (only originals, with manuals, full size boxes aren't obligatory). The main problem for me is that I can't use PayPal simply because it is not accessible in my country and to acquire my collection I had to either use some proxy who will accept direct transfors, or they were donated. Of course, bigger part of it was bought locally, but those are often localized versions.
- Gob engine -- these will let me perform proper engine testing and improvement
- Goblins3 CD international (1.02) release
- Ween: the prophecy
- Bargon Attack English
- The Last Dynasty (? it is not known which engine it is based on)
- Amiga/Atari/Mac versions of games except Amiga Gob1/Gob2. These are usually cheap.
- AGI engine -- these will let me perform proper engine testing and improvement
- Space Quest games
- King's Quest games
- The Black Cauldron
- SCUMM engine
- Localized versions of Humongous Entertainment games -- I collect them, have over 100 games already
- Korean/Japanese/Chinese LEC games -- for better support of western encodings
- Maniac Mansion NES Spanish cartridge -- not yet supported
- Amiga indy3, indy4, monkey1, monkey2 -- potential target for using amiga-specific music tracks
- Mac monkey1, monkey2, indy4 -- potential target for using mac-specific music tracks
- Apple ][ versions of games -- not yet supported by ScummVM
- PC Engine Loom. Both English and Japanese -- not yet supported by ScummVM
- Broken Sword 1 English -- simply I don't have it
- Broken Sword 1 Mac -- for support of its music
- BASS Amiga CD32 -- simply I don't have it
- Kyra 1/2 floppy -- simply I don't have them
- Simon1/2 English -- simply I don't have them